Solo Anomic (Burner) Missions — Click-to-Copy Fits
🔥 Solo Anomic (Burner) Missions — Click-to-Copy Fits
High-sec L4 Burner missions, optimized for solo. Click a fit or skill plan button → it copies a ready-to-import text block. (See below the chart for further instructions.)
Missions, What You Fight, What You Bring, What You Do
Mission
Enemies & General Notes
Fits, Skill Plans & Last Tested by Lili(click to copy)
Concise, Fit-Specific Steps
TeamHawk
Hawk (Assault Frigate) + 2 Logi* Bantams
You can ignore the logi* ships with the Garmur fit, but you need to kill at least one with the Nergal fit.
TIP: Complete this skill plan to ensure smooth mission completion Ammo: Mjolnir RageLili Last Tested: ✅02/13/2026
TIP: Complete this skill plan to ensure smooth mission completion Ammo: Mystic S & Occult SLili Last Tested: ✅03/21/2026
***STEPS: GARMUR***
Before you take the gate: set your default Orbit distance to 18 km, and load up Mjolnir Rage.
On landing: Activate all modules immediately, and orbit the Hawk at 18 km
Kill Hawk: Fire Mjolnir Rage and Paint the Hawk until it explodes. Don’t forget toloot.
***STEPS: NERGAL***
Before you take the gate: Load up your Mystic S, set “keep at range” to 6000, and activate all active armor mods.
On landing: activate prop mod**immediately and approach one of the logi* Bantams.
Kill logi*: Apply Web & Nos & Pew Pew till dead-repeat for other logi* unless your skills are high enough to ignore the other one. If you can’t web the logi it’s ok-just keep shooting!
Kill Hawk: Change to Occult ammo, set the Hawk to “Keep at Range”. Apply Web & Nos & Pew Pew till dead–then loot.
TeamEnyo
Enyo (Assault Frigate) + 2 logi* Frigates
TIP: Complete this skill plan to ensure smooth mission completion Ammo: Nova Rage.Lili Last Tested: ✅01/30/2026
TIP: Complete this skill plan to ensure smooth mission completion Ammo: Occult SLili Last Tested: ✅03/21/2026
***STEPS: GARMUR***
Before you take the gate: set Orbit distance to 18 km, and load up Nova Rage.
On landing: activate all modules immediately.
Orbit: orbit the Enyo at 18 km.
Kill: fire Nova Rage until dead and loot.
***STEPS: NERGAL***
Before you take the gate: set orbit to 6000, load Occult S, and activate both Armor Hardeners + Repairer.
On landing: orbit the Enyo with prop mod** on.
Kill: apply Web + Gun + Nos and pew pew until dead and loot.
TIP: Complete this skill plan to ensure smooth mission completion Ammo: Caldari Navy Nova + Inferno Rage.Lili Last Tested: ✅02/13/2026
TIP: Complete this skill plan to ensure smooth mission completion Ammo: Mystic & OccultLili Last Tested: ✅03/28/2026
***STEPS: GARMUR***
Before you take the gate: set Orbit distance to 18 km, and load up Caldari Navy Nova.
On landing: activate all modules immediately.
Orbit: orbit the Vengeance at 18 km.
Kill logi*: Kill the logi* frigates first with Caldari Navy Nova.
Final Kill: switch to Inferno Rage and kill the Vengeance.
***STEPS: NERGAL***
Before you take the gate: Turn on armor hardener & repairer and load Mystic ammo.
On landing: Approach the nearest Inquisitor
Kill logi*: Apply Web & Pew Pew till dead-repeat for other logi* unless your skills are high enough to ignore the other one. If you can’t web the logi it’s ok-just keep shooting!
Kill Vengeance: Change to Occult ammo and approach the Vengeance. Apply web & pew pew till dead–then loot.
TeamJaguar
Jaguar (Assault Frigate) + 2 Logi** Frigates
TIP: Complete this skill plan to ensure smooth mission completion Ammo: Mjolnir Javelin (Logi*) → Scourge Javelin (Jaguar).Lili Last Tested: ✅02/13/2026
TIP: Complete this skill plan to ensure smooth mission completion Ammo: OccultLili Last Tested: ✅02/22/2026
***STEPS: GARMUR***
Before you take the gate:: set default Orbit distance to 30 km, and load up Mjolnir Javelin.
On landing: activate all active modules immediately.
Orbit: orbit the Jaguar at 30 km (no matter who you are shooting).
Kill order: kill the 2 logistics frigates first using Mjolnir Javelin.
Finish: switch to Scourge Javelin, kill the Jaguar, and loot his wreck.
***STEPS: NERGAL***
Before you take the gate: set orbit to 5500 and activate all 3 armor modules.
On landing: orbit the Jaguar at 5500.
Kill: apply double web + gun and wait until dead and loot.
AgentBlood Raider
Blood Raider NPC
Ammo: Hail S and Caldari Navy Nova Rocket.Lili Last Tested: ✅02/13/2026 TIP: Complete this skill plan to ensure smooth mission completion Ammo: Occult SLili Last Tested: ✅02/23/2026
***STEPS: WOLF***
Before you take the gate: Give yourself a pep talk because you’ve totally got this!
On landing: activate your tank immediately.
Movement: Fly in a straight line to keep momentum
Objective: keep firing until he is dead and loot the wreck
***STEPS: NERGAL***
Before you take the gate: Set keep at range to 6000 and activate armor rep + hardener.
On landing: double web target.
Kill: pew pew until dead and loot.
AgentGuristas
Worm
TIP: Complete this skill plan to ensure smooth mission completion Ammo: Mjolnir Rage.Lili Last Tested: ✅02/13/2026
TIP: Complete this skill plan to ensure smooth mission completion Ammo: Void SLili Last Tested: ✅03/21/2026
***STEPS: GARMUR***
Before you take the gate: set Orbit distance to 1,000 m.
Before warp-in: pre-activate your Shield Booster.
On landing: activate MWD immediately and burn to the Worm.
Orbit: orbit the Worm at 1,000 m. When in range, scram it.
Important: once scram is on, turn OFF the MWD.
Ammo: fire Mjolnir Rage until dead then loot.
***STEPS: DAREDEVIL***
Before you take the gate: activate armor repairer.
On landing: approach Worm with prop** mod.
Engage:Scram target. Once it applies, turn off prop mod**.
Kill: pew pew until dead then loot.
AgentSerpentis
Daredevil
Ammo: Null S.Lili Last Tested: ✅02/13/2026 TIP: Complete this skill plan to ensure smooth mission completion Ammo: BareonLili Last Tested: ✅02/23/2026
***STEPS: Hawk***
Before you take the gate: set Orbit distance to 1,000 m.
On landing: activate guns + web immediately.
Orbit: orbit the Daredevil at 1,000 m.
Objective: hold it down with the web and burn it until dead then loot.
***STEPS: NERGAL***
Before you take the gate: set keep at range distance to 5500 m
On landing: Set Daredevil to keep at range.
Kill: apply Web + Gun + Nos and pew pew until dead and loot.
AgentSansha
Sansha Burner Agent
Ammo/Scripts: Republic Fleet EMP S + Optimal Range ScriptsLili Last Tested: ✅02/13/2026 TIP: Complete this skill plan to ensure smooth mission completion Ammo: Mystic SLili Last Tested: ✅02/23/2026
***STEPS: WOLF***
Before you take the gate: Load up Optimal Range Scripts and Republic Fleet EMP S Ammo and know that you’ve got this!
On landing: activate tank + tracking modules immediately.
Movement: fly in a straight line to keep momentum while firing continuously.
Objective: Keep shooting till he dies and loot his wreck.
***STEPS: NERGAL***
Before you take the gate: Load up Mystic S and activate armor rep + hardener.
On landing:Approach the target.
Kill: Once in range, double web and pew pew until dead and loot.
AgentAngel
Angel burner target
Ammo: Conflagration S.Lili Last Tested: ✅02/13/2026 TIP: Complete this skill plan to ensure smooth mission completion Ammo: Occult SLili Last Tested: ✅02/23/2026
***STEPS: SUCCUBUS***
Before you take the gate: set Orbit distance to 6–7 km (stay inside your ammo’s falloff distance).
On landing: activate tank immediately.
Orbit: orbit the burner target at 6–7 km.
Objective: keep firing; do not let range open beyond Conflag effectiveness. Loot once dead.
***STEPS: NERGAL***
Before you take the gate: set keep at range to 6000, load Occult S, and activate all armor modules.
On landing: keep at range and activate prop mod**.
Engage: double web, nos, and fire.
Kill: once weapon ramps, release drones and continue until dead and loot.
BaseSerpentis
3 Talos surrounding a “cube” of turrets. WARNING: You start in the center of the turret field.
Ammo: Void SOptional: Have Drone out whenever you are firing. TIP: Only use the damage control module in an “oh shit” situation to mitigate damage.Lili Last Tested: ✅03/15/2026 Has both MWD + AB; bring rockets as listed.Lili Last Tested: ❌UNABLE Void M; tracking script included.Lili Last Tested: ❌UNABLE
***STEPS: ENYO***
Before you take the gate: Load up Void S, set Orbit distance to 1,000 m, turn on Tactical Overview, and turn on armor repairor module.
On landing:Immediately activate MWD and manually fly to an “outside” Talos(to the right or left) using the tactical overview to ensure you stay at least 10k from each turret. WARNING: DO NOT FLY STRAIGHT AT ANY TALOS.
Once close to the Talos: Turn off MWD and turn on AfterburnerOrbit Talos at 1,000 m and shoot till dead & loot.
Repeat:Repeat steps 2 and 3 for each neighboring Talos while remembering to avoid the turrets as before.
***STEPS: HARPY***
Before you enter: set Orbit distance to 1,000 m.
On landing:Immediately activate MWD and manually fly to an “outside” Talos(to the right or left) using the tactical overview to ensure you stay at least 10k from each turret. WARNING: DO NOT FLY STRAIGHT AT ANY TALOS.
Once close to the Talos: Turn off MWD and turn on AfterburnerOrbit Talos at 1,000 m and shoot till dead & loot.
Repeat:Repeat steps 2 and 3 for each neighboring Talos while remembering to avoid the turrets as before.
***STEPS: DEIMOS***
Before you enter: set Orbit distance to 2,500 m.
On landing:Immediately activate prop** mod and manually fly to an “outside” Talos(to the right or left) using the tactical overview to ensure you stay at least 10k from each turret. WARNING: DO NOT FLY STRAIGHT AT ANY TALOS.
Once close to the Talos:Orbit at 2,500 m and shoot till dead & loot.
Repeat:Repeat steps 2 and 3 for each neighboring Talos while remembering to avoid the turrets as before.
BaseBlood Raiders
Sentinels then Ashimmu
Ammo Republic Fleet Phased Plasma M and Republic Fleet Phased Plasma MLili Last Tested: ❌UNABLE
Before you enter: set Orbit distance to 4–7 km (control range while you stabilize).
On landing: activate tank immediately.
First objective: approach and shoot the closest Sentinel using Phased Plasma.
Stabilize: after the first kill, your tank should settle—continue clearing remaining targets.
Finish: switch to Hail to kill the Ashimmu.
BaseAngel
Dramiels + Hauler phase
Ammo: Void MLili Last Tested: ❌UNABLE
Before you enter: set Orbit distance to 2,500 m (hauler phase).
On landing: deploy MTU + Mobile Depot immediately, then deploy drones.
Kill order: kill Dramiels first; web each as it gets in range.
Refit: refit Cap Battery → MWD, then scoop loot/deployables.
Hauler phase: orbit the Hauler at 2,500 m, use MWD until in range, then destroy.
BaseGuristas
Dragonflies + Mantis fighters (multiple waves)
Ammo: Precision Light MissileLili Last Tested: ❌NOT WORTH DOING
Before you enter: set Keep at Range to 4,000 m.
On landing: start moving immediately (don’t sit still), then begin engaging.
Wave plan: kill Dragonflies first; web when in range.
Drones: after a couple volleys, launch drones; keep moving.
Mantis phase: keep at 4,000 m on Mantis; keep moving.
Drone safety: recall drones just before the last Mantis dies (next Dragonfly wave deletes drones fast).
Repeat: rinse and repeat for the remaining waves.
How to Import Fits & Skill Plans (New Player Friendly)
Not sure how any of this works? Don’t worry-We’ve got you covered!
Skill Plans
Click a skill plan button in the table. You’ll see “Copied to clipboard ✅” pop-up at the bottom of the page.
In EVE, open the Skill window by clicking the skill icon at the top of your quick menu.
Select Skill Plans tab (at the top of the window) ➡️ Personal Plans ➡️ Click the Create Plan button.
Click the tiny “cheeseburger” (4 stacked lines) icon–just above the “Search” bar and select “Import Skills from Clipboard”
Name the plan to match the button you clicked to copy to clipboard, so there is no wondering what this plan’s purpose.
Please reach out to Lili or Snide if you have any issues with this guide.
Fits
Click a fit button in the table. You’ll see “Copied to clipboard ✅”.
In EVE, open the Fitting window. You may do this by pressing Alt-F or clicking on the tiny ship icon on the quick menu.
Make sure you are in the “Browser” section by clicking on the 🔧 wrench icon next to the ship fit.
Click on the “Import and Export” icon at the bottom of the fitting window to the right of the “Browse” button.
Select “Import from Clipboard” from the dropdown.
Click Save, so you can easily find it later.
Please reach out to Lili or Snide if you have any issues with this guide.
⚙️ If “Import from Clipboard” fails
Click the fit button again–only highlight text manually if you want to copy the title in order to name a skill plan).
Paste into Notepad — if it’s blank, the browser blocked clipboard access.
Try using a different browser (ie. Chrome/Edge/Firefox) and allow any clipboard prompts or enable them in the browser settings.
Please reach out to Lili or Snide if you have any issues with this guide.
Copied to clipboard
*Logi is short for Logistics, which usually refers to a support ship in the context of EVE Online. **Prop is short for Propulsion. It refers to a module that allows your ship to move faster, like a Microwarpdrive or Afterburner.
Dedication
This guide is dedicated to HateLesS_Gaming for all the help and support he gave me when I started my journey into the Anomic Missions. He was an amazing person and even better friend to me in the time I knew him. If anyone has learned from this guide please know you have learned a little HateLesS as well.
Hope to see you in game and embrace the weird!!!!
-Dangerous_D666
–You will be missed but never forgotten my friend–
TEAM EFFORT
This is Lili/Jiffy talking. I want to thank Wristy and Dangerous_D for their encouragement to pursue anomic missions. It always seemed out of reach, and I simply assumed I would forever have to decline any burner mission. Thanks to their efforts to continue Hateless’ legacy of making decent HS ISK acquisition a reality for anyone willing to dedicate the resources with reasonably priced fits and clear instructions, I have taken the burner mission notes from this fabulous document provided by Dangerous_D and turned them into this simple, compact guide. If you have any issues or requests with it, please reach out to me (Discord ID: liliumcobra).
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